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Eeshan Kulkarni
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Professional Work
Lighting/Level Designs
3D Models/Textures
Cinematics/Animations/Particle Effects
Prototypes Designed
UE4 - Character lighting test
UE4 Subway Lighting
Underwater Wreckage - UE4 level design
Capsule Shadow test in UE4
Small Town Prototype in UE4
A Lone Apartment - A lighting study
Mortarmen: Building Designs
TOFH: Alchemist - Level Design
Log Cabin - A raytraced scene in Unreal Engine 4
Castle Ruins - Level Design
Ancient Egyptian Tomb prototype
Abandoned mental asylum made in Unreal Engine 4
Cave Relight
Village at nighttime
Sci-Fi Corridor in UE4
PreViz Grenade VFX Cinematic Test in UE4.
PreViz Grenade Cinematic Pt. 2 - IMAX 70mm
Landscape made using World Machine
Rollercoster made with UE4 playable in VR.
An isometric shooter Level Design
Abandoned Mental Asylum 2.0
Mayan Temple in Unity rendered with HDRP.
Emissive Lights test done in UE4
Volumetric Lighting test in UE4 (with cinematic)
2D Sidescroller with swinging as a mechanic
Floor is lava prototype in UE4
Teleporter test in UE4 with Niagra effects
Basic ball throwing animation in Maya
Simulating Bullet physics with Redshift rendering in Maya
Domino Animation and Render in Maya using Redshift
PreViz Cinematic Test 2
Basic Landscape modeled and sculpted in Maya
PreViz Cinematic test in UE4
Puzzle prototype made with the Infinity Blade assets in Unreal Engine 4
Caravan to the End: A 2D Oregon Trail-like game
Gladiator Arena modeled in Maya
Space ship modeled in Maya
Bourbon whiskey bottle 3d modeled and textured
Detailed Chalet modeled in Maya
Textured a toddler's room.
3D Diorama w/ Cartoon aesthetic
Science lab modeled in Maya
3D Shop modeled in Maya
Basic Cofee shop exterior modeled in maya
2D Stealth prototype made with Unity
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