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Puzzle prototype made with the Infinity Blade assets in Unreal Engine 4

Made with an existing level but with my own twist to it. The objective of this level is to find all 4 hidden statutes to unlock the main door which will lead to another small mini-puzzle that the player has to overcome to get to the tomb.

Primal Element - Earth (UE4 Level) [Updated]

Default UE4 Player character with the gun/pellets removed

Default UE4 Player character with the gun/pellets removed

Placing the statutes in certain hidden spots

Placing the statutes in certain hidden spots

Statue #2

Statue #2

Statue #3

Statue #3

Statue #4

Statue #4

Additionally, decorating the level.

Additionally, decorating the level.

Blueprint for the main door 1

Blueprint for the main door 1

Blueprint for the main door 2

Blueprint for the main door 2

Matinee example for the statues

Matinee example for the statues

Animation trigger for the statues once entered the trigger box.

Animation trigger for the statues once entered the trigger box.

Animation for the intractable door

Animation for the intractable door

UI for the door

UI for the door

Blueprint for the door.

Blueprint for the door.

The initial riddle

The initial riddle

Building the spike trap from scratch with blueprints

Building the spike trap from scratch with blueprints

Movable platforms animation w/ Matinee

Movable platforms animation w/ Matinee

Implementing sound

Implementing sound

All 3 paths

All 3 paths

Test build ~ endgame screen

Test build ~ endgame screen

Final build for the endgame screen

Final build for the endgame screen