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A Lone Apartment - A lighting study

Completely overhauled the lighting from the original demo map. I use various techniques such as volumetric lighting, dynamic lighting, atmospheric fog, post processing volumes and, exponential fog to make the scene feel like it's late evening/nighttime.

Made using assets from here https://www.unrealengine.com/marketplace/en-US/product/modular-seaside-town

Original scene made by Matima Studios

Original scene made by Matima Studios

Overhauled - Volumetric lighting used to define a strong moonlight.

Overhauled - Volumetric lighting used to define a strong moonlight.

More warmer colours for the interiors

More warmer colours for the interiors

Additional grass and rubble was added by me

Additional grass and rubble was added by me