My first try at doing some real time raytracing after getting my hands on the new RTX 3070! Lighting, reflections, scene assembly is done by me.
This project is meant to demonstrate realistic shadows and reflections. While similar shadows can be achieved through normal lighting, do keep in mind that most of the scene's lighting is powered by a single directional light while flashing some spotlights through windows for additional effect.
Assets retrieved from here - https://www.unrealengine.com/marketplace/en-US/product/log-cabin?sessionInvalidated=true

Reference. Artwork made by Brandon Stricker; https://www.artstation.com/artwork/WQ06X