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2D Sidescroller with swinging as a mechanic

I worked as the game designer and level designer on this project while I was assisted by a programmer, 2d artist/animator and a narrative designer for the overall tone of the level.

BlueShift (Project Lambda) final test.

sketching of the mechanics

sketching of the mechanics

Building the level and populating it with placeholder assets (red identify enemies, yellow as obstacles, blue bars are moving platforms and green is the finishing area)

Building the level and populating it with placeholder assets (red identify enemies, yellow as obstacles, blue bars are moving platforms and green is the finishing area)

Refined the grey box much more

Refined the grey box much more

Started adding actual placeholder assets

Started adding actual placeholder assets

We later decided to add power ups in between as well.

We later decided to add power ups in between as well.

Adding in assets

Adding in assets